Name:Type: {What type of creature is your familiar?}
Level: {What level is it? It cannot be higher than your current level}
Stats: {Familiar stats are naturally higher than player stats. Each level grants them +40 stat points to allocate, though they are unable to use mana for anything, so their health is one of these stats.}
Strength-Speed-Endurance-Health- {1 point = 10 HP}
Ability: {Your familiar may have a single ability. This ability can be anything from flight to breathing fire. But, it must have a duration and cooldown. This should be based around the sword skill system.}
Cost: {Each level = 100 GP}
- Code:
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[b]Name:[/b]
[b]Type:[/b]
[b]Level:[/b]
[b]Stats:[/b]
[i]Strength-[/i]
[i]Speed-[/i]
[i]Endurance-[/i]
[i]Health-[/i]
[b]Ability:[/b]
[b]Cost:[/b]